With limited schedule we at Big American Films worked out a story and script with the client. Since their game was well under way they had the in-house talent to build out the the room and textures, which was a great time saver for us.
We proceeded to design and build the characters. It was an intense 2 months for our small group, the stress sending our cg lead to the hospital!
In the end the client was very happy and used the video as the key draw to their booth at the gaming conference in S.F. Sadly the game did not do well enough to continue the other videos.