Who I am
I have always been eager to learn and hands on. My keen interest since a child in science, art and animation has served me well in cg and vfx.
As an experienced supervisor, director and craftsman I listen well, which helps in working with teams and solving problems.
Having been in film and video production / post in one form or another since my first job, I have developed familiarity with most of the processes and I enjoy it all.
Skills I feel comfortable with include story/screen-writing, filemaker database, technical illustration (hand drawn and cg), storyboarding, animation, pre-vis (currently in Modo, moving to Blender), final cut / resolve editing, motion graphics and compositing. Other more common productivity apps.
I used to be quite good at Nuke (I bought the first licenses in China), but out of practice a bit.
Bachelor Degree – Geomorphology
Independent studies – filmmaking, design
University of Utah
Various extended film classes
Photography, Drawing, Writing, Dinghi sailing